Убить Билла.mkv 6.51 GB 1:50:45 HEVC 3840x2160 10 bit BT.709 16:9 23.976 7330 kb/s ru DD 6ch 448 kb/s 48.0 kHz en DD+ 6ch 640 kb/s 48.0 kHz Убить Билла 2.mkv 6.51 GB 1:50:45 HEVC 3840x2160 10 bit BT.709 16:9 23.976 7330 kb/s ru DD 6ch 448 kb/s 48.0 kHz en DD+ 6ch 640 kb/s 48.0 kHz Убить Билла
input_file=GetSystemEnv("input_file")
DirectShowSource2(input_file, fps=23.976, preroll=15, lavs="L3", lavd="L3")
ConvertToYV12(interlaced = false)
trim(0,4236-1) ++ trim(4236,5854-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(5854,18702-1) ++ trim(18702,20241-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(20241,33070-1) ++ trim(33070,34548-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(34548,47449-1) ++ trim(47449,48997-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(48997,61781-1) ++ trim(61781,63411-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(63411,76175-1) ++ trim(76175,77760-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(77760,90580-1) ++ trim(90580,92082-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(92082,104965-1) ++ trim(104965,106501-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(106501,119389-1) ++ trim(119389,120905-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(120905,133780-1) ++ trim(133780,135309-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(135309,0)
RemoveSpotsMC(limit=14)
bf = last
ab = autolevels(bf,filterRadius=5,sceneChgThresh=10,ignore_low=0.003,ignore_high=0.003,output_low=0,output_high=225, border_t=36, border_b=36, border_l=64, border_r=64, autogamma=true)
Overlay(bf, ab, mode="blend", opacity=0.15)
model=iris-2 noise=0.3
Убить Билла 2
input_file=GetSystemEnv("input_file")
DirectShowSource2(input_file, fps=23.976, preroll=15, lavs="L3", lavd="L3")
ConvertToYV12(interlaced = false)
trim(0,4300-1) ++ trim(4300,5799-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(5799,18675-1) ++ trim(18675,20235-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(20235,32991-1) ++ trim(32991,34639-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(34639,47398-1) ++ trim(47398,48983-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(48983,61804-1) ++ trim(61804,63309-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(63309,76206-1) ++ trim(76206,77693-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(77693,90518-1) ++ trim(90518,92127-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(92127,104905-1) ++ trim(104905,106523-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(106523,119313-1) ++ trim(119313,120854-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(120854,133730-1) ++ trim(133730,135315-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(135315,148076-1) ++ trim(148076,149723-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(149723,162505-1) ++ trim(162505,164078-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(164078,176879-1) ++ trim(176879,178415-1).InpaintDelogo(mask="logo.bmp",Loc="1588,934,150,44") ++ trim(178415,0)
RemoveSpotsMC(limit=14)
bf = last
ab = autolevels(bf,filterRadius=5,sceneChgThresh=10,ignore_low=0.003,ignore_high=0.003,output_low=0,output_high=225, border_t=36, border_b=36, border_l=64, border_r=64, autogamma=true)
Overlay(bf, ab, mode="blend", opacity=0.15)
model=iris-2 noise=0.3
logo.bmp